#16 LAST HOURS! 🥚🐲
almost 4 years ago
– Fri, Oct 21, 2022 at 05:50:47 AM
Dear Explorers, I'm Luca, how are you?
There are 12 hours to the end of the campaign, I use this update to invite you to ask your friends to support the project, the goal is not far and thanks to your super help we can fund it!
I love you so much for everything you are doing for this game!
A big dragon hug! 🐉
- Luca
#11 THE COREBOOK! 🐉
almost 4 years ago
– Mon, Oct 17, 2022 at 09:38:48 AM
Hi Explorers, I'm Luca once again, at this point we can consider ourselves friends, right? Today I want to talk about the Corebook.
Must Be a Dragon is a B5 hardcover book of 200+ pages in full color.
The cover art is a magnificent illustration by our Alida Pintus (see update #4 and #9 to know more about her). This was the first image that came to our mind when we imagined this game: the wonder of discovery, after having faced a long journey that took you away from it all. In this art there is the magic of travel and the thrill of finding what you have always been looking for. We really love these concepts, which are the basis of Must Be a Dragon.
The corebook includes:
- All the rules to play: how to answer the Questions of every scene, how to spend the Scale Tokens to change the story, how to have the best fun with your friends!
- The Compendium Draconum, a long section full of amazing art and with lots of details about all the known dragons, their features and powers. Here you can choose the dragon you prefer for the adventure of your explorer.
- Journal pages and private letters that will take you into 19th century Europe to discover places and stories of researchers, explorers and Napoleonic soldiers that meet dragons.
- Optional rules for two-players or solo mode.
- Extra rules and additional modes (Companion Mode, Saga Building, Conclave of the Dragons etc.).
Let me know if you feel the same about the cover, I love reading your comments!
- Luca
#8 - THE RPGS THAT INSPIRED THE AUTHOR
almost 4 years ago
– Thu, Oct 13, 2022 at 01:58:50 PM
Hello Explorers, I'm Luca, how are you? The creation of a role-playing game is the result of many experiences, passions, and ideas from different media. But other RPGs are also a great source for opening your mind. This is why I asked our Andrea, author of Must Be a Dragon, which were the five role-playing games that inspired him the most in writing the game.
Here are his answers:
- A Penny for My Thoughts
- Fiasco
- Lovecraftesque
- Perdus sous la pluie
- Polaris
Do you know these role-playing games? What do you prefer among them?
The corebook has already been written and playtested. Thank to this Kickstarter campaign we will be able to work with editors on the text revision, to complete the layout with our graphic designer, and to continue the work with the artist to complete the corebook. So the authorial part of the work is complete, or this we can deepen everything about inspirations or ideas behind the game!
Give us your feedback and if you can, spread the link with your friends, we want to publish this corebook that we love so much!
Thank you!
- Luca
#7 MUST BE A DRAGON PLAYLIST ON SPOTIFY!
almost 4 years ago
– Wed, Oct 12, 2022 at 08:07:05 AM
Hi everyone,
we thought that you might need some ambient music to dive into the atmosphere of this game, so we created this playlist, with some inspirational songs to put you in the mood of the game, or just chill for about an hour.
You can find the playlist here, enjoy!
If you have some other music suggestions let us know!
Happy listening,
- Luca
#6 MUST BE A DRAGON - INTRODUCTORY GUIDE
almost 4 years ago
– Mon, Oct 10, 2022 at 06:32:38 AM
Hi everyone!
This is Luca from Sushi Role, and i’m here to share some good news with you.
The Introductory Guide to Must be a Dragon is out now!
In this 10 pages little guide we want to take you to the atmosphere of the game, showing you all the features and modes, and, especially show you how the corebook will be, in terms of layout, colors and graphic design.
We really think that the layout, as well as the beautiful illustrations by Alida (see update #4 ), set the tone of the game. We choose to use torn paper, maps and bright warm colors linked to the earth. We imagined the 1800 explorers submerged by letters, notes, torn sheets of paper where they wrote what they discovered. We want to give this experience to you through the pages of the corebook.
Take a look at the INTRODUCTORY GUIDE here !
Fun Fact: the maps you’ll see in the corebook are actual maps that 1800' people could use for their research.
We hope that you will like it as we do, and share the word to make this project succeed.
Have a nice read!
Luca